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LOS ANGELES, CALIFORNIA - JUNE 11: (L-R) Jacob Mikoff, Joel Emslie, Taylor Kurosaki and Geoff Keighley speak onstage at the Call of Duty panel during E3 2019 at the Novo Theatre on June 11, 2019 in Los Angeles, California. (Photo by Vivien Killilea/Getty Images for E3/Entertainment Software Association) (Photo by Vivien Killilea/Getty Images for E3/Entertainment Software Association)

If you’re a fan of Call of Duty modern Warfare then you’ve been waiting for this to happen since Call of Duty Black Ops.  There’s finally a battle royale mode on the game called the Warzone.  It’s been teased for the last month or so but it received its first gameplay reveal early this past Monday. CoD: Warzone is the series’ first free-to-play game on PCs and consoles (Xbox One, PlayStation 4). Chaos’ video implies that owners of last year’s Modern Warfare reboot will get either earlier access to the mode or exclusive customization content, but we don’t have exact details how that will work at this time. The video also didn’t include any footage of its real-money store, so we’ll have to wait and see whether this free game includes paid options like a “battle pass” system.

Infinity Ward’s first battle royale game supports 150-player battles by default, which exceeds the typical 100-player standard. Warzone also includes trucks, tanks, and other ground transport (not always a given in the battle royale genre).

The official Activision blog has now confirmed that Warzone will launch across the world at 3pm ET on Tuesday, March 10. An announcement post confirms much of the Chaos video’s details, and it confirms two particular points:

  • If you own the paid version of 2019’s CoD: Modern Warfare, you’ll get a four-hour head start to play the new game, starting at 11am ET. That’s currently the only known benefit of owning the prior game.
  • Should you earn or purchase cosmetics in Warzone, you can transfer those to the retail Modern Warfare game’s multiplayer modes, should you eventually purchase the latter.

While the press release confirms a few additional gameplay details, particularly vehicle selection, it otherwise leaves us waiting for firmer gameplay impressions. We won’t have long to learn those, apparently.